gl renderer: Declare color matrix child separately
authorTimm Bäder <mail@baedert.org>
Sun, 31 Mar 2019 05:50:33 +0000 (07:50 +0200)
committerTimm Bäder <mail@baedert.org>
Sat, 13 Apr 2019 04:00:02 +0000 (06:00 +0200)
commit3569348f9c7a0cff9f63a28b6f5f952f9fb7662b
tree8b38cfe1f4c3f3f481af01c7e4ad3379643fa010
parent9e8e3eb0cacddbe724301879df79954bf22d4405
gl renderer: Declare color matrix child separately

Otherwise I'm doing this all the time when debugging.
gsk/gl/gskglrenderer.c